Assembly – Part Three – Fundamentals

The purpose of this third Solid Edge fundamentals assembly modelling session is to expand on the material covers in the first two sessions and look at ways the assembly can be manipulated. You will learn how to use the assembly PathFinder to hide, show, edit and activate parts. Also various selection options will be introduced as well as how the display and colours of parts can be controlled.

The above is a short overview of the Solid Edge tutorial Assembly – Part Three – Fundamentals.

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Assembly – Part Four – Fundamentals

The purpose of this fourth Solid Edge fundamentals assembly modelling session is to cover the the top down design capabilities in Solid Edge. You will learn how to create new parts in the context of the assembly using various different methods as well as look at how to create associative links between parts in the assembly. Assembly features such as cutouts and holes will also be covered.

The above is a short overview of the Solid Edge tutorial Assembly – Part Four – Fundamentals.

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Assembly – Part Five – Fundamentals

The purpose of this fifth and final Solid Edge fundamentals assembly modelling session is to cover the the ability to create exploaded and cutaway views. All aspects of the tools for creating these views will be covered.

The above is a short overview of the Solid Edge tutorial Assembly – Part Five – Fundamentals.

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Drafting – Part One – Fundamentals

The purpose of this first Solid Edge fundamentals drafting session is to cover tools available in the drafting environment for creating drawing views of parts and assemblies. You will learn how to setup the drafting standards as well as create the initial and additional drawing views.

The above is a short overview of the Solid Edge tutorial Drafting – Part One – Fundamentals.

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Drafting – Part Two – Fundamentals

The purpose of this second Solid Edge fundamentals drafting session is to cover the detailing tools available for completing an engineering drawing once the initial 2D views have been generated from the model. You will cover some of the dimension tools that have already been used in the sketching environments as well as some of those that are unique to the drafting environment. You will also learn how to setup dimension styles and use the annotation tools.

The above is a short overview of the Solid Edge tutorial Drafting – Part Two – Fundamentals.

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Drawing Template Management - Fundamentals

The purpose of this Solid Edge fundamentals drafting session is to introduce the concept of drawing templates. You will be guided through the creation of drawing templates with custom background sheets, styles and settings.

The above is a short overview of the Solid Edge tutorial Drawing Template Management - Fundamentals.

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Using Revision Manager – Fundamentals

The purpose of this Solid Edge fundamentals training session is to introduce the concept of using Revision Manager to help with the management of Solid Edge files when trying to accommodate design changes to existing product structures. You will learn how to control the status of a Solid Edge document in order to illustrate where it is in it's life cycle as well as the impact this has on the files properties. Revision Manager is the only way to guarantee the integrity of any links between Solid Edge documents. You will be guided through a few of the different change management scenarios using Revision Manager.

The above is a short overview of the Solid Edge tutorial Using Revision Manager – Fundamentals.

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Adjustable Assemblies

A common requirement in machine design is the need to simulate the movement of a mechanism. This is something that Solid Edge has been able to achieve in various ways for a long time. One issue that can affect this is when the design contains systems that need to adjust such as a hydraulic cylinder. Solid Edge can overcome this by defining the system as an adjustable assembly. This also has the added benefit of creating a correct bill of materials when more than one unique instance of a moving sub assembly is contained within a design. This training session will focus on how to create and use adjustable assemblies.

The above is a short overview of the Solid Edge tutorial Adjustable Assemblies.

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Adjustable Parts

Adjustable parts are useful for any part model that changes shape or size in some manner when it is assembled. Common examples of adjustable parts include items such as ribbon cables, ‘o’ rings, rubber gaiters and springs. The Adjustable Part functionality in Solid Edge allows the same part to be placed multiple times on any design whilst each time using the assembly to control the adjustable parameters in the part. This Solid Edge video tutorial will focus on creating and using Adjustable Parts in an assembly.

The above is a short overview of the Solid Edge tutorial Adjustable Parts.

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Feature Library

If you have ever found yourself re-generating similar features over and over again from scratch then the Feature Library functionality in Solid Edge is invaluable. The re-use of existing data and the ability to drag and drop standard features from your own custom library is a great way of saving valuable design time. The good news is that it’s easy to populate your feature library as you’ll find out in this training session. This Solid Edge video tutorial will focus on how to use the Feature Library functionality in Solid Edge

The above is a short overview of the Solid Edge tutorial Feature Library.

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