The purpose of this second Solid Edge fundamentals part modelling session is to carry on looking at profile based features. You will learn about some of the more specialized features and super features such as holes, ribs, web networks, and mounting bosses amongst others.
The purpose of this third Solid Edge fundamentals part modelling session is to introduce treatment features. You will learn how to add rounds, chamfers, draft angles, thin walls, threads and more.
The purpose of this forth and final Solid Edge fundamentals part modelling session is to introduce the concept of reusing features and geometry. You will learn how to use the tools to perform Patterns, Mirror, Cut / Copy and Paste, Feature Libraries and Insert Part Copy.
The purpose of this first Solid Edge fundamentals sheet metal modelling session is to introduce the concept of sheet metal parts. You will learn how to use the sheet metal tools to create the base and additional features which define the overal shape of a sheet metal component.
The purpose of this second Solid Edge fundamentals sheet metal modelling session is to focus on the additional features that can be added to sheet metal parts once the basic shape has been formed. You will learn how to use the treatment type features such as corner breaks as well as the deformed features such as dimples, louvers, beads and more. The generation of a flat pattern will also be discussed.
The purpose of this first Solid Edge fundamentals assembly modelling session is to introduce the assembly environment and focus on creating an assembly using some of the most common methods. You will learn how to use common rlationship tools such as Mate, Planar Align and Axial Align as well as the FlashFit tool which combines all three. You will also look at patterning parts and using reference geometry to help poistion parts in the assembly.
The purpose of this second Solid Edge fundamentals assembly modelling session is to cover the rest of the rest of the relationship types available for constructing an assembly. You will learn how to use relationships like Parallel, Connect, Tangent, Cam and more.
The purpose of this third Solid Edge fundamentals assembly modelling session is to expand on the material covers in the first two sessions and look at ways the assembly can be manipulated. You will learn how to use the assembly PathFinder to hide, show, edit and activate parts. Also various selection options will be introduced as well as how the display and colours of parts can be controlled.
The purpose of this fourth Solid Edge fundamentals assembly modelling session is to cover the the top down design capabilities in Solid Edge. You will learn how to create new parts in the context of the assembly using various different methods as well as look at how to create associative links between parts in the assembly. Assembly features such as cutouts and holes will also be covered.
The purpose of this fifth and final Solid Edge fundamentals assembly modelling session is to cover the the ability to create exploaded and cutaway views. All aspects of the tools for creating these views will be covered.
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